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The referees apply the Hockey Canada rules. However, Sports Services has introduced a number of special rules to better comply with the philosophy and objectives of its intramural programs:
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Equipment:
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A C.S.A approved helmet with full face visor and neck guard must be worn.
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A piece of identification is required at each game to gain access to the ice.
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The Intramural program will distribute 15 jerseys of the same dominant color to team captains at the mandatory captain’s meeting. The captain is responsible for distributing the jerseys to his teammates.
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Scoring / Tie Breaking Procedures:
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No game shall end in a tie. A shootout will occur at the end of regulation time with 3 players from each team, if the score is tied after regulation time. One shooter from each team will shoot simultaneously at each end of the rink until the 3 rounds are complete The team with the most goals after 3 shooters shall be declared the winner. If the teams are still tied, a "sudden death" shootout with one player from each team will continue until a winner is declared. Players cannot shoot twice, unless all eligible players have participated. Players serving penalties at the end of regulation time are not elegible to shoot.
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Standings are determined according to team's winning percentages (games won/games played).
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If there is a tie in the standings at the end of the regular season, the team with the greatest point differential (Goals For - Goals Against) will finish first.
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If a tie remains after looking at the greatest point differential, the team who won the head-to-head game between the teams involved will be declared the winner.
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In the case of a three-way tie, the team with the greatest point differential between only the three teams involved will be declared the winner. The winner of the remaining two teams will then be decided by head-to-head results.
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Game Format:
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Hockey games are divided into three 15 minute running-time periods, preceded by a three-minute warm-up.
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The clock will only stop for major injuries or major equipment problems.
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If at any time during the last minute of play (in the 3rd period), the score is decided by 1 goal or less, the game will be played with stopped time. Once the clock becomes stop time, it will stay this way until the end of the game.
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Rules Governing Play:
Note: Any player who physically abuses an official before, during or after a game will be suspended for an indefinite period, and may even be permanently expelled from the university’s intramural programs, pending a meeting with the disciplinary committee.
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Each team must have 1 goalie and 5 players on the ice.
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The center red line is used strictly for icing.
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Player changes must take place during play, after a goal, when a penalty is called or after an icing (with the exception of the men’s 30+ league which can make player changes at any time).
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All leagues are considered non-contact. Body checking is not tolerated.
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Minor penalties last three minutes. Players can return to the ice only once play resumes.
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In the 30+ league all minor penalties must be served in full, even if there is a goal. However after a goal, 5 on 5 play resumes. When the entire penalty time has elapsed, the player may leave the box as soon as there is a stoppage of play.
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Major penalties last seven minutes and include an automatic game misconduct penalty; another player must serve the penalty. Major penalties must be served completely and thus do not end if the opposing team scores.
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Major penalties carry an additional game misconduct penalty as well.
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Misconducts penalties last 10 minutes.
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Players who have been ejected from the games twice following misconduct penalties will be suspended for 1 game. For each subsequent Misconduct penalty, the player shall receive a 2-game suspension.
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Players and other participants must wait until the zamboni leaves the ice and the gates are closed before proceeding onto the ice. Failure to wait for the referee’s signal before going on the ice will result in a minor penalty to the offending team.
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A player receiving two minor penalties or one major penalty is ejected from the game.
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Unsportsmanlike conduct or abuse of officialsofficials is not tolerated under any circumstances and may carry a game misconduct penalty.
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In both of the above cases, the Discipline Committee will review the incident and will impose sanctions based on the report received (warning or suspension).
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Players involved in a fight or penalized for checking from behind with attempt to injure receive a seven-minute major penalty, a game misconduct, and are expelled from the league for the remainder of the season, as a minimum.
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Players who have been ejected from the games twice following Misconduct penalties will be suspended for 1 game. For each subsequent Misconduct penalty, the player shall receive a 2-game suspension.
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Defaults:
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Teams losing by default must pay a $50 performance-bond penalty, which is to be paid at the Montpetit Hall or Sports Complex Client Services Desk before the next scheduled game. If If a team fails to follow this, that team will be suspended until further notice and will incur further performance bond penalties for each subsequent game defaulted. For more information please see the Performance Bond section in the Intramural Guide.
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A default takes place if, after a three-minute warm-up and a five-minute grace period, one of the two teams has fewer than six players on the ice, including the goalie;
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If the defaulting team’s captain has given due notice three working days before the game to the Coordinator, the team having won by default may use the ice time to practice, or to play a friendly game.
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In the event of a default, the recorded score will be 3-0, in favour of the team with the appropriate number of players.
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